Thim Wai Chan

Gameplay Programmer | C++ | Unreal Engine

About Me

I’m a gameplay programmer passionate about crafting engaging player experiences. I'm proficient in C++ and have used Lua and Java. Currently studying at DigiPen Institute of Technology, I enjoy turning technical challenges into smooth, fun gameplay.

Projects

Two Rings: Vanquish and Bloom

A block shooter game built with a custom ECS engine in C++ and OpenGL with integrated Lua scripting.

Mining Game on Roblox

Systems-focused prototype with Lua scripting. Emphasis on economy loops, tool upgrades, and performance on lower-end devices.

Description of image

WcDonaldLand

3D walking simulator in C++.

Skills

Contact

šŸ“§ thimwai@gmail.com
šŸ’» github.com/th1mw41
šŸ”— LinkedIn